Gave it a go...
A downloadable game for Windows
INCUBO is a side scrolling platform game with a semi-horror theme. We present many ghost from around the world in our game as enemy and bosses. You played as a child in his nightmare and discover the truth about his story.
- Deep Story
- Challenging Puzzle
- Scary Ambiance
- Unique Stage Design
- And more
The story of "INCUBO" is about a child trapped in his nightmare, in which his dream will be revealed about his life and reveal who he really is. Incubo has a deep storyline and has an unexpected twist.
Click download now to get access to the following files:
Log in with itch.io to leave a comment.
its really really fun! See the full versions
I didn't get the popup that tells you how to play the game, so I had to watch a playthrough before I figured out what to do. Besides that, it's a really good game!
This game is something else. This is easily my favorite horror game hands down. Its so pretty and the jumpscares oh boy are they good.
I've just finished playing this game, and it is awesome!
The atmosphere, scenery and art are unique! At the start I forgot it was kinda of a horror game, but the first jump scare reminded me that XD
There are pretty good puzzles and the story is intriging, I really wish I was playing the full game. I'm curious about how the boss fight will be!
Now I have some sugestions.
At the Yurei segment, there are the boxes you have to push. In the game you can push and pull boxes, but for some reason, I can't pull the boxes in this part. It took me a lot of tries to do that, but then I saw that I had to just push the boxes to the corners. But I think it would be interesting to make the boxes pullable.
Another thing is the clown balloon segment. You have to go forward the exactly moment the clow says "next". It took me more than 10 tries to get past this part... I think it's just me, but I would recomend having a tolerance of at least 1 second to the player hit the forward button.
And the checkpoints. This game is hard, and you'll die some times until you manage to do what have to be done. But there were parts that was too long to get to the dying part. Like the ferris wheel segment, where every time I died, I had to go up again, when the checkpoint could be already up there. Or the Yurei segment, where I had to push all the boxes and go up again for another try.
In the overall, this game is great, beautiful and very interesting! I look forward for another updates or the full game! I'll definitly buy and play it! ^^
Keep up the good work, and congrats for making this incredible game!
Hi Sayuri ! We thank you for playing Incubo and all your suggestion to make this game more better. We will consider and do some changes to make this game more playable and fun. Again, thank you very much for all suggestion and your support for Incubo, we really appreciate it !
let's play for this beautiful demo long and perfect
Hi Junk Spirit ! Thank you for playing Incubo ! We really appreciate it.
I love the graphic style of this game and I actually can't wait to play the full game whenever it comes out!
Loved this game and how it actually made platforming scary. The puzzles are clever enough that I felt challenged, but not too hard that I was tempted to give up on it. Can't wait until the kickstarter, you've got my support.
I LOVE THIS GAME
This was the best (and most agitating) let's play I have ever done so far! I was so focused on finding out what was the boy's story that I forgot it was a demo.
I'll start with what I liked. The game itself looks fantastic, the art-style is definitely a strong point here and the varying environments are interesting and at times highly detailed. Despite it being called a 'semi' horror themed game, it does have quite a few creepy and scary moments in it that really took me off guard, so I was pleasantly surprised in this regard. I could only piece together a bit of the story, however I did find it peculiar in a good way, and it definitely had my attention. Lastly I enjoyed a lot of the puzzles, however this trades blows with another point I'll be making later on.
Now I'll be going over a few things that I didn't like. At times the game felt needlessly difficult, I think this comes down to two things, character movement and checkpoints. The character felt clunky at times, the game requires the player to perform some extremely precise movements and given the way the character handles, this creates some difficulty, a key example of this is during the theater segment with the Yurei, jumping from the ladder to the platform seems simple enough but it took numerous attempts to perfect simply because of the way the character controls.
Let's talk checkpoints, I appreciate that the game has a checkpoint system, but there are times where things get very frustrating, going back to the theater segment with the Yurei, the player is required to set up the room in such a way that allows them to complete the puzzle and move on. However if the player dies (which they will, a lot) the room resets completely and they have to set it up again, I found that this wastes a lot of time and causes a ton of needless frustration.
I'm happy to report that I didn't run into any game breaking bugs or glitches throughout my playtime, however there is a minor thing I noticed really early on. When I entered the very first building I had the character close their eyes right before another character appeared on screen. This caused it so I couldn't get out of the action while they were talking, making it really difficult to read the text on the screen.
In conclusion this has the look and premise of a good game, but there are a few things that keep it from being excellent. It took me an hour and ten minutes to complete the demo, this isn't because the demo is particularly long, but rather because it's needlessly difficult. Looking past the difficulty and frustration I faced, the game is good, the art-style is excellent, the atmosphere and environments are dark and dreary, and match the tone of the game perfectly. It's an enjoyable, albeit frustrating experience at times.
I hope you don't mind but I made a let's play video of my time with the demo over on my channel.
Cheers and best of luck with further development.
Hi Famed Killjoy ! We thank you for playing Incubo and all your suggestion. For the character movement, we realize you played our old version and the new version movement already fixed. The checkpoint and bugs we still working everyday to fix that, please give us time for this one. We really appreciate all your suggestion for Incubo to make it more better. Thank you !
WE FINALLY PLAYED THIS AMAZING MYSTERIOUS HORROR GAME ! The game was a bit hard and intense, but that is what a game makes it funnier. The musik and the small puzzles was interesting and nice!
A few complaints on the 'Restart' function being poorly timed with areas that likely have common repetitions of mistakes and deaths but otherwise a fun little package with a mystery
Hi ! Thank you for playing Incubo. We are going to add skip button for the cutscene in our next update. Thank you for your suggestion !
Edit: The skip button already added to every cutscene. Thank you !
So the art style and sound design are gorgeous and haunting but the gameplay itself is clumsy at best and downright frustrating at worst. The amount of time between attempts is far too long do to the drawn out sting on death, having to repeatedly look at whatever objects are a the beginning of the room and the general slow pace of the game. Adding on top of all that, there is far too much trial and error gameplay and the instant death with a long wait to retry plays into how frustrating that becomes. It seems like there is an interesting story here and, again, that art and sound are fantastic, but there's a lot of little things that make the game tedious that are holding it all back.
Hi ! Thank you for playing Incubo. We will fix those bugs you find ASAP. We apologize if there is many things that make you frustrate, the game still on progress and we will make it more fun to play in full version. Thank you !!
INCUBO was an excellent platfomer with a creepy atmosphere and cool story reminded me of limbo but with an art style similar to Fran bow
The story is fantastic and the play method is too good to be cute.
Works expected to be officially released!
Amazing game. I really enjoyed it.
watch my video here:
Hello! This. Game. Was. Great. I have nothing else to say. It was well made even though not always fully explaining certain aspects or goals the game is still beutifully done. I sincerely can't wait for the full release!
This game was pretty good I look forward to seeing what else this game has to offer.
As I said in the video, I like the depiction of the chaotic nature of dreams, nice work there. The gamepad controls weren't as precise so I went for the keyboard when recording. Now.. waiting for the full release. :)